![]() There is also another feature which allows the animator to select the stk on screen using the Scroll on the mouse in case the joints were not on the screen. Because the developer, Peter Bone, stopped work on the project before releasing a Final version of the 3.1 Beta, there never was a Pivot 3.1 Final Release. piv file, the frame rate was saved with it. Another added feature was the ability to have multiple backgrounds in an animation. BMP image as a sprite to be moved around in the animation like a stick figure. ![]() When you add a new figure to the editing area or duplicate a figure, the new figures will be given a new unique ID. The selected figure onion skins work by giving each figure an ID number that associates it with the same figure in other frames. New features included the ability to import any. The number of onion skins is set to zero by default for this reason. There was an improved interface, with new icons, a better default stickman with bolder arms and legs and a reorganization of the features. Several features had been vastly improved and several new features had been added. This release was sent intentionally to the MSMN groups for testing, but the Beta was leaked from various unofficial sources, such as the DarkDemon forums, to the general public.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |